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Lucas Fernandes

Hi, I am Lucas Fernandes.

Game Developer 🎮

I am a game programmer specializing in Unity development, with experience in various stages of the game production cycle, including programming, mechanics design, AI implementation, and asset integration. Passionate about creating engaging and innovative gameplay experiences, I focus on delivering well-optimized and immersive solutions. Always striving to refine my skills, I enjoy tackling challenges that push the boundaries of interactive entertainment.

Professional projects I programmed on 👨‍💻

Lava Rush

Lava Rush is an independent Hyper-Casual Mobile project where you must go as far as possible while avoiding falling into the lava! Jump across tiles, avoid obstacles, and collect gems to unlock exciting new characters!

  • Unity3D
  • C#
  • Solo Programmer
  • Game Design
  • Mobile Publishing
Gameplay on Linkedin

Faz teu Corre

"Faz teu corre" is an educational game developed by my studio, SpaceCats. The game portrays the life of a young suburban Carioca who must make ethical and moral decisions to achieve the highest possible score while dealing with his social context!

  • Unity 2D
  • C#
  • Solo Programmer
  • Game Direction
  • Spacecats Studio
  • Mobile
Get on Itch.io

Lumina: The Uprise of folk legends

Lumina is a Fast-paced Action Side-Scroller set in Rio de Janeiro, featuring unique fighting mechanics with different combat styles and characters!

  • Junior Developer
  • Enemy Behaviors
  • UI Programming
  • Camera Funcionalities
Gameplay on Linkedin

Personal Projects

Open Space Shooter

This is a template project I created to help beginners learn the basics of Unity3D and C# programming. It features a simple space shooter game where you can control a spaceship, shoot enemies, and collect power-ups. The project is designed to be easy to understand and modify, making it a great starting point

  • Unity2D
  • C#
  • Solo Programmer
  • Game Design
Code on GitHub

Eden Protocol

A lone astronaut protects a vital tree inside a dome from toxic, pollution-born creatures in a devastated Earth. Retro action blends with a strong environmental message, as hope grows under protection.

  • Unity 2D
  • C#
  • Solo Programmer
  • Game Direction
  • Mobile
Play on Itch.io

Interests & Studies

Contact

Email me on: lucasfernandes.developer@gmail.com